The GameCube version contains Mario, Luigi, and Princess Peach as playable characters. In 2007, a sequel titled SSX Blur was released. Unlike its predecessor SSX 3, On Tour isn't currently compatible with the Xbox 360. The PlayStation Portable version was released in the Europe on October 28, 2005. ![]() ![]() It was released in North America on October 11, 2005, In the PAL region on Octoand in Japan on November 17, 2005. The game was developed under the working title SSX 4. New effects were also added, such as a blurring effect when racers reach a certain speed, similar to the effect used in Burnout 3: Takedown, another game released by Electronic Arts.SSX on Tour is a snowboarding and skiing game, the fourth title in the SSX series of video games for the GameCube, PlayStation 2, Xbox and PlayStation Portable. This style was continued to an extent on the actual races themselves, with the graphics smoothed down from SSX3 to keep the overall feel of the game as fresh as possible, though as a result the game runs at a lower frame rate than the previous SSX games. The special in game collectibles, displayed simply as snowflakes in previous SSX games, have been replaced with sketchlike doodles known as "skulvis", continuing the theme. The cover artwork as well as the in-game menus are all shown in sketch formats, simplistic images often on a lined background. This game is presented in the style of a sketch-book, a new direction for the SSX series. The main focus was on improving the single-player storyline mode, implementing the character-creation system, the selection of new tracks, and the addition of skiing as well as snowboarding. Unlike its predecessor, SSX3, no online play was included on any of the versions of SSX On Tour. In addition to seven returning SSX veterans, three new characters make an appearance: Tyson, Sid, and Skye. With the focus now on custom-created characters, the original SSX cast is moved into the background slightly, appearing in various Shreds against the player, and available to play as when not on the Tour itself. Each completed event or challenge gains their character "Hype", raising their profile and moving them up the SSX charts, with the ultimate goal of reaching number one. Once created, their 'boarder can compete in official competitions (known as "Events"), or unofficial challenges known as "Shreds". Players can now create their own characters, selecting his/her symbol, makeup, height, clothes and hair, in addition to whether they are a snowboarder or a skier (skiing being a new feature in the game). After each trick, a player's "boost bar" builds up, and once full enables a player to perform special moves - known as "Monster Tricks" now, previously known as "Über tricks".ĭespite the similarities, numerous changes were made to the structure of races and events themselves. The gameplay in SSX on Tour is similar to that in SSX 3, with similar controls and the overall aims of events remaining the same - snowboard down a mountain whilst gaining points for various tricks that can be performed. It also has omitted the use of bonuses on the special "Monster Tricks". The PSP version also differs greatly from the main console versions, with limited customization to custom-characters. This was part of a deal Nintendo had with EA Sports to have Nintendo's intellectual properties appear in EA franchises. Unlike its predecessor 3 SSX 3, On Tour isn't currently backwards-compatible with the Xbox 360. The PSP version was released in the PAL region on October 28, 2005. It was released in North America on Octoand was released in the PAL region on October 21, 2005. ![]() SSX on Tour is a snowboarding video game, the fourth title in the SSX series of video games for the GameCube, PlayStation 2, PSP and Xbox.
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